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Xbox
360 Details |
Playstation 3
Details |
| Photo |

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| CPU |
Xbox 360 Processor
- Three Symnettrical
PowerPC-based CPU cores each running at 3.2GHz
each
- Two hardware threads
per core; six total
- VMX-128 vector unit
per core (3 total)
- 128 VMX-128
registers per hardware thread
- 1 MB L2
cache
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Cell Processor
- PowerPC-base Core @3.2GHz
- 1 VMX vector unit per core
- 512KB L2 cache
- 7 x SPE @3.2GHz
- 7 x 128b 128 SIMD GPRs
- 7 x 256KB SRAM for SPE
- *1 of 8 SPEs reserved for redundancy
total floating point performance : 218
GFLOPS
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| GPU |
Custom ATI graphics processor
- 10MB of embedded RAM
(eDRAM) framebuffer
- 48-way ALUs
(parrallel floating-point dynamically scheduled
shader pipelines) for Vertex
or Pixel Shader processing
- Unified shader core
architecture
- 500 million
triangles per second
- 16 gigasamples per
second fill rate using 4x MSAA (16 filtered and
16 unfiltered texture samples per
clock)
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RSX @550MHz
- 1.8 TFLOPS floating point
performance
- Full HD (up to 1080p) x 2
Channels
- Multi-way programmable parallel floating
point shader
pipelines
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| Sound |
Dolby 5.1, DTS, LPCM, DPLII, etc Supports
48KHz, 16-bit audio 320 independent
decompression channels 32-bit audio
processing Over 256 audio
channels |
Dolby 5.1, DTS, LPCM, etc (cell -based
processing) Support for Blu-ray Disc audio
formats unknown but assumed |
| Memory |
512MB of 700MHz GDDR3 RAM Unified
memory architecture 128-bit
interface |
256MB XDR RAM Main RAM @3.2GHz 256MB
GDDR3 VRAM @700MHz |
| System
Bandwidth |
Memory Interface Bus:
22.4GB/s Memory bandwidth to EDRAM:
256GB/s Front side bus: 21.6GB/s |
Main RAM: 25.6GB/s VRAM:
22.4GB/s RSX: 20GB/s (write) + 15GB/s
(read) SB: 2.5GB/s (write) + 2.5GB/s
(read) |
| System Floating Point
Performance |
1 TFLOP |
2 TFLOPS |
| Storage &
I/O |
HDD: Detachable/upgradeable 20GB hard
drive USB: Three USB 2.0 ports Memory: Two
slots Optical: 12x dual-layer
DVD-ROM |
HDD: Detachable 2.5" HDD slot USB:
Front x 4; Rear x 2 (USB 2.0) Memory Stick:
standard/duo, PRO SD:
standard/mini Compact Flash: Type I,
II Optical: Universal BD
Drive |
| Communication |
Xbox 360 Details Ethernet: 10/100/1000
BASE-T Wi-Fi ready: 802.11a/b/g |
Ethernet: 10/100/1000BASE-T x 3 (1 input,
2 outputs) Wi-Fi: IEEE 802.11b/g Bluetooth
2.0 (EDR) |
| Controller |
Wireless Controller support (up to
4) |
Bluetooth (up to 7) USB 2.0
(wired) Wi-Fi (PSP) Network (over
IP) |
| AV Output |
Supported:
480i/480p/720p/1080i HDMI/DVI selection
unannounced AV Multi Out Digital audio
(optical) output |
Supported:
480i/480p/720p/1080i/1080p HDMI x 2 AV
Multi Out Digital audio (optical)
output |
| Media
Supported/Compatibility |
Backwards compatible with SOME Xbox
titles CD-ROM/CD-DA DVD-ROM/DVD+/-R/RW |
Backwards compatible with PS 2 &
PS CD-ROM/CD-DA/SACD/Dual
Disc DVD-ROM/DVD+/-R/RW BD-ROM/BD-R/BD-RE
(PS3 native is BD-ROM) |
| Online
Features |
Instant, out-of-the-box access to Xbox
Live features with broadband service,
including Xbox Live Marketplace for
downloadable content, gamer profile for digital
identity, and voice chat to talk to friends
while playing games, watching movies, or
listening to music
Video camera ready |
Playstation 3 Details
TBD |
| Controller
Photo |

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| More Info |
XBox
360 Site |
E3
Playstation
Coverage |